Create three dimensional objects out of (many) two dimensional images through triangulation.

Never realized the photogrammetry was so simple. Using Meshroom and Blender and a video, it's a pretty simple process. All that Meshroom really needs is just a bunch of photos. Taking a video, collect a sampling of frames, optionally collect camera information, and meshroom will spit out an object (with texturing!). Here is a youtube video of processing Photogrammetry

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